PROPOSALS FOR THE USE OF THE METAVERSE IN EDUCATION
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PROPOSALS FOR THE USE OF THE METAVERSE IN EDUCATION
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DOI: 10.22533/at.ed.37723200621
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Palavras-chave: -
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Keywords: Education, metaverse, virtual reality, educational level.
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Abstract:
The metaverse is a virtual reality in which students and teachers can interact with educational
content in real time. That's why its use in education has been growing in recent years, as it allows
for more immersive and personalized learning experiences. One of the main advantages of the
metaverse in education is the possibility of creating virtual environments that simulate real-world
situations, which allows students to practice and learn safely and without risks. For example, in the
metaverse, scientific experiments or medical operations can be simulated without endangering
any living beings. Additionally, the metaverse allows students to learn at their own pace and with
their own learning style, and teachers can adapt educational content to the individual needs of
students and provide real-time feedback. Another great advantage of the metaverse is that it can
help overcome geographical and economic barriers in education, as students can access
educational content from anywhere in the world, and the costs of learning materials can be
significantly reduced. As technology continues to evolve, it is likely that we will see an increase in
the use of the metaverse in education, and its potential to improve the quality of education
worldwide.
- Jesus Alberto Flores-Cruz
- Noe Irving Flores Cruz