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RIGTA: Interactive Robot as an Integration Platform for Engineering Education

This project was developed within the Tecnoacademia Tolima program. In it, the construction of an interactive robot was proposed through the multidisciplinary interaction of the Engineering line; which, based on the experimentation of its students in mobile robotics, propose the creation of a robot with similar characteristics to the robots of industrial applications with programmed movement in a real environment depending on its configuration. 
Through experimental training, students applied the knowledge acquired in the four training areas, composed of Mechanics and Prototyping, Electronics, Robotics and ICT. This made it possible, by assimilating the concepts, to design experiences within the training environments to determine the behavior of the robot in a controlled environment. From the area of Mechanics and Prototyping, the structure and body of the robot were designed and modeled in 3D. In Electronics and Robotics, the physical characteristics of the prototype were reviewed, including the type and position of sensors, in addition to exploring automation options for movement control and the execution of multimedia content, managing audio and video. Finally, the ICT area designed the template and guidelines for video production, including script, story and animations. The robot, besides being a functional prototype, allowed the students of the Tecnoacademy to strengthen their competencies in science, technology and innovation through the creation of new developments.

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RIGTA: Interactive Robot as an Integration Platform for Engineering Education

  • DOI: https://doi.org/10.22533/at.ed.3174282419115

  • Palavras-chave: -

  • Keywords: -

  • Abstract:

    This project was developed within the Tecnoacademia Tolima program. In it, the construction of an interactive robot was proposed through the multidisciplinary interaction of the Engineering line; which, based on the experimentation of its students in mobile robotics, propose the creation of a robot with similar characteristics to the robots of industrial applications with programmed movement in a real environment depending on its configuration. 
    Through experimental training, students applied the knowledge acquired in the four training areas, composed of Mechanics and Prototyping, Electronics, Robotics and ICT. This made it possible, by assimilating the concepts, to design experiences within the training environments to determine the behavior of the robot in a controlled environment. From the area of Mechanics and Prototyping, the structure and body of the robot were designed and modeled in 3D. In Electronics and Robotics, the physical characteristics of the prototype were reviewed, including the type and position of sensors, in addition to exploring automation options for movement control and the execution of multimedia content, managing audio and video. Finally, the ICT area designed the template and guidelines for video production, including script, story and animations. The robot, besides being a functional prototype, allowed the students of the Tecnoacademy to strengthen their competencies in science, technology and innovation through the creation of new developments.

  • Lina Carolina Castañez Leyva
  • César Augusto Campos Rodríguez
  • Gerardo Alejandro Mora Parra
  • Solanlly Sánchez Melo
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